Showing posts with label Rigging. Show all posts
Showing posts with label Rigging. Show all posts

12.07.2007

Vala Rig

Character I rigged for a collaborative project, where we tried to bring in art assets into a game engine (GameStudio) and attempted to make a playable level with all our own stuff. Model was created by a friend of mine - Faust Mesias (check out his site at www.faustmesias.com !). Rig was done in 3DS Max, straight FK.

Soren Rig


Okay so for this model there were several different controls and stuff that were included in this rig. Mostly standard stuff including things like: IK controls, Hand controls (finger spreads, hand grasp, hyper-extension), Head controls (Eye aim control + switch to link it to the head control or not, L+R eye lid control, Eyebrow controls, jaw movement - Left right up down, etc.), Torso, Neck, Shoulder controls, and a 'move all' control.