



This guy is basically an elite soldier - one man army type hero. Maybe a bit cliche but I love that stuff. The idea was that he would have many weapons, (in this case 4: 3 swords and a pistol) so that he would look cool doing moves during animation :). After striking his targets he would resheath his weapons so that he could choose another set depending on the situation. In a game the player could choose whatever sets of weapons he wants to enable different moves and combos.
Notes:
Design and Inspiration: Lot of anime inspiration for his overall look I suppose. The gun his uses is actually Vash's gun from Trigun more or less, and I got the idea for the leg strapped gun holster, leg chap type flaps, and knee high boots from an action figure my friend had of someone from the Gungrave anime. Some inspiration also came from the boots Rangers wore during WWII as seen in the movie Saving Private Ryan. (Those were cool).
Update: Added new image of Stryde which is now poly painted. Might change around the color scheme and touch up some areas still... but I'll leave it be for now.
The original concept was that Stryde was supposed to be an armored mount. His hornless, relatively young, and thin body was supposed to make it ideal for him to be armored and used for transportation. Stryde has four wings, his two front wings on his upper body are for flying (gliding mostly) of course and the two back wings are also to assist in gliding but aren't really used to help him accend due to their limited range in movement and size. Because of the formation of this species' four wings, they have been given the nickname of the butterfly dragons. While walking on the ground the dragons walks much like a gorilla or baboon (with his knuckles rather than palm).
Notes:
-Design and Inspiration: His overall body design and silhouette came from the shape of a thin dog (greyhound) which was supposed to give him an agile and speedy look. For his head shape I wanted a nice curved beak that helped to make a continuous curve that was pretty much unbroken from the back of the head to the tip of the mouth and ear flaps that extended out like another set of wings. Thinking back, the design was probably influenced subconsciously by the cool style of the chocobos from Final Fantasy. The fins on his tail help him when diving underwater (I swear I came up with the idea before seeing Beowulf >_<).